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Dwarfs

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Characteristics

  • +5% bonus to damage and defense if attacking or being attacked in a city in Mountain.
  • Mines, deposits, wells, forges, workshop, monuments, quarry, aqueduct, walls and moat cost 1 turn instead of 2 to build.
  • Heroes have a -1% (i.e. more difficult) to be recruited by another empire, if they are captured.
  • They cannot have mage heroes. Likewise a dwarf empire cannot be affected by any global magic cast by wizards (mana). Like the others, they can produce and store mana (to raise points), but they cannot use it to cast magic.
  • Founding a clan costs -20% gold.

Troops

Level Name Race Price T.Ata Ata Def Damage Life Speed Mor Special
Dwarf warriors 1 Dwarf warriors 11 C 5 6 2 11 7 13 13 Hate elves Hate goblins
Dwarfs Crossbowmen 2 Dwarfs Crossbowmen 18 D 10 10 4 20 12 13 13 Hate elves Hate goblins
Fanatic Dwarfs 3 Fanatic Dwarfs 41 C 15 17 6 32 7 16 16 Double attack Load Hate elves Hate goblins
Dwarfs elite 4 Dwarfs elite 52 C 20 22 8 38 8 13 13 Courage Hate elves Hate goblins
Catapults gnome 5 Catapults gnome 57 D 25 29 10 46 12 10 10 Weak Against fire
Kender 6 Kender 92 P 30 32 12 56 12 16 16 Not flee
Dwarfs Ironbreaker 7 Dwarfs Ironbreaker 163 G 35 41 15 72 7 13 13 Piercing protection Cutting protection Blow Protection Hate elves Hate goblins
Bears 8 Bears 182 C 40 45 16 85 5 15 15 Load Devour Terror
Gnomes illusionists 9 Gnomes illusionists 221 I 45 45 18 73 10 10 10 Hypnotize Magic attack N1
Gyrocopters gnome 10 Gyrocopters gnome 271 D 50 55 20 81 13 10 10 Fly Piercing protection Weak Against fire
Dwarfs sappers 12 Dwarfs sappers 437 C 60 65 24 120 7 13 13 Load Courage Hate elves Hate goblins Magic defense N1
Trollslayer 14 Trollslayer 645 C 70 80 28 132 8 15 15 Double attack Not flee Hate elves Hate goblins
Cañon frag 16 Cañon frag 890 D 90 74 38 122 12 11 11 Piercing protection Cutting protection Hate elves Hate goblins
Giant slayer 18 Giant slayer 1351 C 90 98 36 160 8 19 19 Double attack Not flee Courage Hate elves Hate goblins Hate giants
Earth tillers 20 Earth tillers 1623 P 100 115 40 174 10 15 15 Devour Blow Protection Terror
Runic dwarfs 22 Runic dwarfs 2161 C 110 125 44 181 9 14 14 Triple attack Hate elves Hate goblins Hate dragons Magic attack N2 Magic defense N3
Griffins 24 Griffins 1756 C 120 130 48 206 14 15 15 Fly
Dragons killer 26 Dragons killer 3540 C 130 150 52 231 8 20 20 Triple attack Not flee Courage Hate elves Hate goblins Hate dragons Hate giants Magic defense N1
Stone Elementals 30 Stone Elementals 4072 G 150 170 60 275 8 20 20 Not flee Piercing protection Cutting protection Fire protection Terror
Blue dragons 45 Blue dragons 14251 H 225 225 90 375 12 16 16 Fly Double attack Attack breath Devour Ice Protection Terror Weak Against fire Magic attack N2 Magic defense N3


T.Ata indicates the type of attack. P-Piercing, C-Slashing, G-Strike, F-Fire, H-Ice, S-Gas, I-Psychic, R-Ray, D-Distance, M-Magic missiles. Attack and Def indicate a value that will influence in combat to hit or dodge an attack. Vel is the speed of that troop. Attacking before the adversary can avoid many casualties. Mor is the morale, which will prevent many troops from fleeing.

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